Jambo! is the friendly greeting Swahili traders offered their customers in Central Africa before colonization. The...
(10/21/07) Jambo! is the friendly greeting Swahili traders offered their customers in Central Africa before colonization. The players are traders in this day, competing to be the first to earn 60 gold by selling tea, hide, fruits, salt, silk, and trinkets. The game is played with cards which represent goods, people (which can help you or hinder your opponent), and animals (which add a bit of spice to the game). Players take turns with up to 5 actions per turn until one player reaches the goal and wins the game.See less
[RGG 251] $22.95 $13.77 (40%... available at thoughthammer.com
YINSH is a tempestuous game! The players each start with 5 rings on the board. Every time a ring is moved, it leaves a...
(10/21/07) YINSH is a tempestuous game! The players each start with 5 rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of 5 markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove 3 of his rings wins the game. In other words, each row you make brings you closer to victory - but also makes you weaker, because you have one less ring to play with. Very tricky! GIPF is the first and central game of PROJECT GIPF, a series of 6 games for 2 players. TAMSK is the second game, ZERTZ the third, and DVONN the fourth. And this is YINSH! The Project concerns a system that makes it possible to combine games - not only the games of the project itself, but literally any game or...See less
[RGG 224] $32.95 $19.77 (40%... available at thoughthammer.com
The night covers the gloomy alleys with darkness and only a few corners are still illuminated by the gaslights. Eight...
(10/21/07) The night covers the gloomy alleys with darkness and only a few corners are still illuminated by the gaslights. Eight investigators have gathered to catch the cunning Jack the Ripper. But Jack is in fact cleverly impersonating one of them. In Mr. Jack, one of the players must help the investigators. By moving each character into light or shadow, the detective player makes successive deductions to uncover which investigator is in fact Jack, then he/she must try to catch the infamous ripper. The opponent, playing Jack, must do his best to delay the investigation. He can even try to use the darkness to secretly flee the district! A thrilling game for two players!See less
[ASM 700100] $36.99 $24.04... available at thoughthammer.com
Congrats! You've reached the maximum number of items you can add to a list.
To add more, please remove some of your items.