Flickr-ing about with .NET Sam Judson shows you how simple, easy, and fun it is to integrate the Flickr API into your "Web 2.0" Web-based applications. This public API provides you with new and interesting ways to display and...
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Flickr-ing about with .NET Sam Judson shows you how simple, easy, and fun it is to integrate the Flickr API into your "Web 2.0" Web-based applications. This public API provides you with new and interesting ways to display and manipulate your photos. | Video Game Development: Learn to Write C# the Fun Way Learn a fun way to write in C#! Instructors from the DigiPen Institute of Technology introduce participants to the concepts of 3-D video game production in this on-demand webcast series. | That's Totally Disco Clint Rutkas describes his months-long quest to create a party dance floor for him and his friends to enjoy by combining his MacGyver-like talents with hardware and Visual C#. | Building a WPF Sudoku Game Part 2: The Board UI and Validation In his second tutorial, Lucas Magder covers developing a custom control for the Sudoku board and databinding it to the game logic, using the advanced databinding features found in Windows Presentation Foundation. | Using Data with Web Application Projects Shows how to properly use SQL Server Express and Data Binding with Web Application Projects, an alternative Web project model that can be added to Visual Studio 2005 | Kid's Programming Language: Missile Command! Jon Schwartz and Larry Serflaten present the Kid's Programming Language (KPL) version of Missile Command and build on earlier KPL games by adding more 3D support, creating more sophisticated event handling, and controlling the game sound features. | Beginning Game Development VIII: DirectSound Derek Pierson is back with his latest article in the Beginning Game Development series. This time he focuses on the capabilities of DirectSound, delving into the world of 3D sound and showing you how to create a more immersive game experience. | You Can Take It With You, Part 2 In this second part of his article on mobility, Arian Kulp focuses on mobile network connectivity awareness. He discusses how to create applications that can handle dropped wireless connections and then resume when a new connection is available. | Building a WPF Sudoku Game, Part 1: Introduction to WPF and XAML Lucas Magder begins a five-part series on developing games for the Windows Presentation Foundation. See how to create the UI for a Sudoku game using WPF styles. | You Can Take It with You, Part 1 Arian Kulp begins a two-part article on mobile development with the .NET Framework by showing you how to monitor the power status of your mobile device without calling unmanaged code.
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