<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/" version="2.0">
  <channel>
    <title>CMS 998</title>
    <link>http://www.kaboodle.com/pg?pid=AAAAAdPQ3EAAAAAAAAfo7Q</link>
    <description>This is a collection of pages for students in CMS 998: Videogame Theory and Analysis at MIT during the fall, 2006 semester. Course taught by Alice J. Robison, PhD.</description>
    <item>
      <title>The In-game Economics of Ultima Online</title>
      <link>http://www.kaboodle.com/reviews/the-in-game-economics-of-ultima-online</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/the-in-game-economics-of-ultima-online"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/28/d/AAAAAm69QB8AAAAAACjQtA.jpg?v=1169703003000"/&gt;&lt;/a&gt;Figure 1 illustrates the original design of the macro-economy. Notice that all of the drain paths lead back up to the top, forming a closed loop. The impetus for this...&lt;/p&gt;</description>
      <category>ultimaonline uo videogame</category>
      <pubDate>Fri, 13 Oct 2006 11:33:30 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/the-in-game-economics-of-ultima-online</guid>
    </item>
    <item>
      <title>Where Everybody Knows Your (Screen) Name: Online Games as "Third Places"</title>
      <link>http://www.kaboodle.com/reviews/where-everybody-knows-your-screen-name-online-games-as-third-places</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/where-everybody-knows-your-screen-name-online-games-as-third-places"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/24/3/AAAAAkmbUbgAAAAAACQ57g.jpg?v=1169621664000"/&gt;&lt;/a&gt;Media scholars have become increasingly concerned with the possible negative social and civic impacts brought on by the diffusion of both traditional media like...&lt;/p&gt;</description>
      <category>videogames steinkuehler williams thirdplaces screenname</category>
      <pubDate>Sun, 01 Oct 2006 07:28:48 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/where-everybody-knows-your-screen-name-online-games-as-third-places</guid>
    </item>
    <item>
      <title>* Katamari Damacy – A Critique: Part One</title>
      <link>http://www.kaboodle.com/reviews/katamari-damacy-a-critique-part-one</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/katamari-damacy-a-critique-part-one"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/24/4/AAAAAv2e3EwAAAAAACRFeg.jpg?v=1169621835000"/&gt;&lt;/a&gt;Many people claim to be video game critics. Hardly any are. They are video game reviewers. There is a clear distinction between a review of a work – a movie, a book, a...&lt;/p&gt;</description>
      <category>videogames criticism katamari</category>
      <pubDate>Fri, 15 Sep 2006 14:08:34 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/katamari-damacy-a-critique-part-one</guid>
    </item>
    <item>
      <title>September 13, 2006</title>
      <link>http://www.kaboodle.com/reviews/september-13-2006</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/september-13-2006"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/26/1/AAAAAqbpwR4AAAAAACYWcA.jpg?v=1169693729000"/&gt;&lt;/a&gt;Fils-Aime: Wii Console Profitable At Launch [09.14.06] While it has become customary for console manufacturers to sell the hardware, at least initially, at a loss,...&lt;/p&gt;</description>
      <category>casualgames videogames popcap</category>
      <pubDate>Fri, 15 Sep 2006 04:55:39 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/september-13-2006</guid>
    </item>
    <item>
      <title>I Have No Words &amp; I Must Design</title>
      <link>http://www.kaboodle.com/reviews/i-have-no-words-i-must-design-3</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/i-have-no-words-i-must-design-3"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/6/e/AAAAAlhGi80AAAAAAAbqvw.png?v=1158069011000"/&gt;&lt;/a&gt;There's a lotta different kinds of games out there. A helluva lot. Cart-based, computer, CD-ROM, network, arcade, PBM, PBEM, mass-market adult, wargames, card games,...&lt;/p&gt;</description>
      <category>costikyan</category>
      <pubDate>Tue, 12 Sep 2006 06:50:11 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/i-have-no-words-i-must-design-3</guid>
    </item>
    <item>
      <title>The Epic Ebert Videogame Debate</title>
      <link>http://www.kaboodle.com/reviews/the-epic-ebert-videogame-debate</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/the-epic-ebert-videogame-debate"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/26/d/AAAAAshev5sAAAAAACbeNg.png?v=1169696553000"/&gt;&lt;/a&gt;Via Kotaku, a column at Ebert.com going into some depth on the are-games-actually-art debate. Ebert engaged in a public debate on the subject at last week's Conference on...&lt;/p&gt;</description>
      <pubDate>Sun, 10 Sep 2006 04:43:54 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/the-epic-ebert-videogame-debate</guid>
    </item>
    <item>
      <title>what is devbump?</title>
      <link>http://www.kaboodle.com/reviews/what-is-devbump</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/what-is-devbump"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/28/5/AAAAAhd8ud4AAAAAAChZ5g.png?v=1169701479000"/&gt;&lt;/a&gt;gamecareerguide.com has an article about which game dev job positions are in most need as of recently, with special focus on ones that are open to entry-level applicants....&lt;/p&gt;</description>
      <pubDate>Sun, 10 Sep 2006 04:38:02 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/what-is-devbump</guid>
    </item>
    <item>
      <title>World Premiere at the Come Out and Play Festival</title>
      <link>http://www.kaboodle.com/reviews/world-premiere-at-the-come-out-and-play-festival</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/world-premiere-at-the-come-out-and-play-festival"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/26/1/AAAAAsEYTqgAAAAAACYTKg.jpg?v=1169693687000"/&gt;&lt;/a&gt;New York City, September 22 - 24 2006 Will innocents be caught in the cross-fire? Oh, yes. But when your secret weapon is a random act of kindness, it’s only cruel to be...&lt;/p&gt;</description>
      <pubDate>Sun, 10 Sep 2006 04:36:42 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/world-premiere-at-the-come-out-and-play-festival</guid>
    </item>
    <item>
      <title>June 29, 2006</title>
      <link>http://www.kaboodle.com/reviews/june-29-2006-5</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/june-29-2006-5"&gt;&lt;/a&gt;The site is now getting more and more attention internationally. My data was featured in the March 2, 2006 edition of Dagens Næringsliv, a Norwegian newspaper, in an...&lt;/p&gt;</description>
      <pubDate>Sun, 10 Sep 2006 04:35:52 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/june-29-2006-5</guid>
    </item>
    <item>
      <title>alist writes "For week of 9/12-9/14"</title>
      <link>http://www.kaboodle.com/za/itemdetail?pid=AAAAAdPQ3EAAAAAAAAfo7Q&amp;itemId=AAAAAdPQ3EAAAAAAAAf6ZQ</link>
      <description>For week of 9/12-9/14</description>
      <pubDate>Thu, 07 Sep 2006 13:53:14 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/za/itemdetail?pid=AAAAAdPQ3EAAAAAAAAfo7Q&amp;itemId=AAAAAdPQ3EAAAAAAAAf6ZQ#AAAAAdPQ3EAAAAAAAAgowg</guid>
    </item>
    <item>
      <title>alist writes "For week of 9/12-9/14"</title>
      <link>http://www.kaboodle.com/za/itemdetail?pid=AAAAAdPQ3EAAAAAAAAfo7Q&amp;itemId=AAAAAdPQ3EAAAAAAAAf7ZQ</link>
      <description>For week of 9/12-9/14</description>
      <pubDate>Thu, 07 Sep 2006 13:52:22 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/za/itemdetail?pid=AAAAAdPQ3EAAAAAAAAfo7Q&amp;itemId=AAAAAdPQ3EAAAAAAAAf7ZQ#AAAAAdPQ3EAAAAAAAAgowA</guid>
    </item>
    <item>
      <title>alist writes "For week of 9/12-9/14"</title>
      <link>http://www.kaboodle.com/za/itemdetail?pid=AAAAAdPQ3EAAAAAAAAfo7Q&amp;itemId=AAAAAdPQ3EAAAAAAAAf7aA</link>
      <description>For week of 9/12-9/14</description>
      <pubDate>Thu, 07 Sep 2006 13:51:59 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/za/itemdetail?pid=AAAAAdPQ3EAAAAAAAAfo7Q&amp;itemId=AAAAAdPQ3EAAAAAAAAf7aA#AAAAAdPQ3EAAAAAAAAgwuw</guid>
    </item>
    <item>
      <title>alist writes "For week of 9/12-9/14"</title>
      <link>http://www.kaboodle.com/za/itemdetail?pid=AAAAAdPQ3EAAAAAAAAfo7Q&amp;itemId=AAAAAdPQ3EAAAAAAAAgs6g</link>
      <description>For week of 9/12-9/14</description>
      <pubDate>Thu, 07 Sep 2006 13:50:52 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/za/itemdetail?pid=AAAAAdPQ3EAAAAAAAAfo7Q&amp;itemId=AAAAAdPQ3EAAAAAAAAgs6g#AAAAAdPQ3EAAAAAAAAgovw</guid>
    </item>
    <item>
      <title>I Have No Words &amp; I Must Design</title>
      <link>http://www.kaboodle.com/reviews/i-have-no-words-i-must-design-3</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/i-have-no-words-i-must-design-3"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/6/7/AAAAAimrRfcAAAAAAAZ3sg.png?v=1157661538000"/&gt;&lt;/a&gt;There's a lotta different kinds of games out there. A helluva lot. Cart-based, computer, CD-ROM, network, arcade, PBM, PBEM, mass-market adult, wargames, card games,...&lt;/p&gt;</description>
      <category>costikyan</category>
      <pubDate>Thu, 07 Sep 2006 13:38:57 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/i-have-no-words-i-must-design-3</guid>
    </item>
    <item>
      <title>A Journal of Interactive Media</title>
      <link>http://www.kaboodle.com/reviews/a-journal-of-interactive-media</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/a-journal-of-interactive-media"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/24/4/AAAAAjKyYxMAAAAAACRLVg.png?v=1169621917000"/&gt;&lt;/a&gt;To see an article, click its [PDF] link. To review many abstracts, check the boxes to the left of the titles you want, and click the 'Get All Checked Abstract(s)' button....&lt;/p&gt;</description>
      <category>gamesandculture videogames</category>
      <pubDate>Tue, 05 Sep 2006 15:14:19 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/a-journal-of-interactive-media</guid>
    </item>
    <item>
      <title>Click 23 - by Ben Hoyle</title>
      <link>http://www.kaboodle.com/reviews/click-23--by-ben-hoyle</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/click-23--by-ben-hoyle"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/6/4/AAAAAkv04TQAAAAAAAZEQA.jpg?v=1157493281000"/&gt;&lt;/a&gt;It is afternoon on at the end of November. It is some time in the middle of the morning. The sun is shining. I am looking out of my window. The street there is empty. The...&lt;/p&gt;</description>
      <category>alwaysblack videogame</category>
      <pubDate>Tue, 05 Sep 2006 14:54:41 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/click-23--by-ben-hoyle</guid>
    </item>
    <item>
      <title>The Escapist - Issue #59</title>
      <link>http://www.kaboodle.com/reviews/the-escapist--issue-36</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/the-escapist--issue-36"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/27/2/AAAAAmwX95kAAAAAACcrPQ.jpg?v=1169697610000"/&gt;&lt;/a&gt;A weekly publication, The Escapist covers gaming and gamer culture with a progressive editorial style. Magazine-style updates offer content for a mature audience of...&lt;/p&gt;</description>
      <category>escapist edugaming videogames</category>
      <pubDate>Tue, 05 Sep 2006 14:50:01 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/the-escapist--issue-36</guid>
    </item>
    <item>
      <title>THE FREEFORM IDENTITY BEBOP OF EBONI KHAN</title>
      <link>http://www.kaboodle.com/reviews/the-freeform-identity-bebop-of-eboni-khan</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/the-freeform-identity-bebop-of-eboni-khan"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/6/4/AAAAAqTuBwAAAAAAAAZAKw.jpg?v=1157491213000"/&gt;&lt;/a&gt;As much as people like unrealistic things in virtual worlds, they love the realistic. Not everyone can shop on Rodeo Drive in real life. Or on 5th Avenue. But you can...&lt;/p&gt;</description>
      <pubDate>Tue, 05 Sep 2006 14:20:13 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/the-freeform-identity-bebop-of-eboni-khan</guid>
    </item>
    <item>
      <title>Designer's Notebook</title>
      <link>http://www.kaboodle.com/reviews/designers-notebook</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/designers-notebook"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/29/3/AAAAAu_HCgEAAAAAACkygg.jpg?v=1169704326000"/&gt;&lt;/a&gt;So here I am, a few years back, firing up Baldur's Gate for the first time. This is gonna be great! A huge multi-disc CRPG with a decent storyline and tons of gorgeous...&lt;/p&gt;</description>
      <category>videogames race minorities</category>
      <pubDate>Tue, 05 Sep 2006 14:16:40 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/designers-notebook</guid>
    </item>
    <item>
      <title>Iterative Design</title>
      <link>http://www.kaboodle.com/reviews/iterative-design</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/iterative-design"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/26/7/AAAAAvASN6MAAAAAACZ8pg.jpg?v=1169695201000"/&gt;&lt;/a&gt;Needs and Pleasures Design is a way to ask questions. Design research, when it occurs through the practice of design itself, is a way to ask larger questions beyond the...&lt;/p&gt;</description>
      <category>ericzimmerman iterative videogame design</category>
      <pubDate>Tue, 05 Sep 2006 14:04:18 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/iterative-design</guid>
    </item>
    <item>
      <title>t.l. taylor -- publication list</title>
      <link>http://www.kaboodle.com/reviews/t.l.-taylor---publication-list</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/t.l.-taylor---publication-list"&gt;&lt;/a&gt;Book Chapters "Becoming a Player: Networks, Structures, and Imagined Futures" in Y. Kafai, C. Heeter, J. Denner, and J. Sun (eds.) Beyond Barbie and Mortal Kombat: New...&lt;/p&gt;</description>
      <category>tltaylor videogames mmogs mmos mmog mmo</category>
      <pubDate>Tue, 05 Sep 2006 13:47:21 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/t.l.-taylor---publication-list</guid>
    </item>
    <item>
      <title>Library and Other Resources</title>
      <link>http://www.kaboodle.com/reviews/library-and-other-resources</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/library-and-other-resources"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/28/0/AAAAAi1RUvEAAAAAACgJng.jpg?v=1169700509000"/&gt;&lt;/a&gt;Other Bibliographies and Timelines on topics covered in the class: "Journal Articles: Academic Research into Computer Games." Includes sections on: computer games and...&lt;/p&gt;</description>
      <category>Lowood</category>
      <pubDate>Tue, 05 Sep 2006 13:05:19 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/library-and-other-resources</guid>
    </item>
    <item>
      <title>Welcome to Videogame History 101.</title>
      <link>http://www.kaboodle.com/reviews/welcome-to-videogame-history-101.</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/welcome-to-videogame-history-101."&gt;&lt;/a&gt;While the point of this site is to cover the varied and interesting 40 year history of all those eater of dots, whether they be the pixels on the screen or the quarters...&lt;/p&gt;</description>
      <category>doteaters videogame history</category>
      <pubDate>Tue, 05 Sep 2006 12:11:38 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/welcome-to-videogame-history-101.</guid>
    </item>
    <item>
      <title>Genre and the Video Game</title>
      <link>http://www.kaboodle.com/reviews/genre-and-the-video-game</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/genre-and-the-video-game"&gt;&lt;/a&gt;Games or programs which attempt to simulate a realistic situation, for the purpose of training, and usually the development of some physical skill such as steering (as in...&lt;/p&gt;</description>
      <category>genre videogames wolf</category>
      <pubDate>Tue, 05 Sep 2006 11:57:45 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/genre-and-the-video-game</guid>
    </item>
    <item>
      <title>Daily Almanac for Sep 5, 2006</title>
      <link>http://www.kaboodle.com/reviews/daily-almanac-for-sep-5-2006</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/daily-almanac-for-sep-5-2006"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/26/e/AAAAAi8JnwIAAAAAACbgKg.png?v=1169696577000"/&gt;&lt;/a&gt;Baer and team are successful in creating two interactive TV games—a chase game and a tennis game. They are also able to manipulate a toy gun so that it detects spots of...&lt;/p&gt;</description>
      <category>videogames timeline history</category>
      <pubDate>Tue, 05 Sep 2006 11:55:38 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/daily-almanac-for-sep-5-2006</guid>
    </item>
    <item>
      <title>Computer Gaming Bibliography</title>
      <link>http://www.kaboodle.com/reviews/computer-gaming-bibliography</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/computer-gaming-bibliography"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/29/2/AAAAAkZXLPkAAAAAACkryA.png?v=1169704240000"/&gt;&lt;/a&gt;Aarseth, E. (1997) Perspectives on Ergodic Literature, Johns Hopkins University Press, http://www.hf.uib.no/cybertext Amory, A., Naicker, K., Vincent, J. and Adams, C....&lt;/p&gt;</description>
      <category>videogames bibliography digiplay</category>
      <pubDate>Tue, 05 Sep 2006 11:54:35 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/computer-gaming-bibliography</guid>
    </item>
    <item>
      <title>Initiatives/Papers: Games and Professional Practice Simulations (GAPPS)</title>
      <link>http://www.kaboodle.com/reviews/initiatives-papers-games-and-professional-practice-simulations-gapps</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/initiatives-papers-games-and-professional-practice-simulations-gapps"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/26/2/AAAAAicGnWwAAAAAACYg_A.png?v=1169693893000"/&gt;&lt;/a&gt;Joint Papers * Shaffer, D. W., &amp; Gee, J. P. (in press). Before every child is left behind: How epistemic games can solve the coming crisis in education (WCER Working...&lt;/p&gt;</description>
      <category>GAPPS academiccolab elisabethhayes morrowind</category>
      <pubDate>Mon, 04 Sep 2006 15:09:05 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/initiatives-papers-games-and-professional-practice-simulations-gapps</guid>
    </item>
    <item>
      <title>On the Limits of Textual Analysis</title>
      <link>http://www.kaboodle.com/reviews/on-the-limits-of-textual-analysis</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/on-the-limits-of-textual-analysis"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/29/1/AAAAAhQs8b0AAAAAACkf8Q.png?v=1169704077000"/&gt;&lt;/a&gt;As the title suggests, the feminist reception of Lara Croft as a game character has been ambivalent to say the least. The question itself presupposes an either/or answer,...&lt;/p&gt;</description>
      <category>laracroft tombraider videogames game</category>
      <pubDate>Mon, 04 Sep 2006 14:59:33 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/on-the-limits-of-textual-analysis</guid>
    </item>
    <item>
      <title>What WarioWare can teach us about Game Design</title>
      <link>http://www.kaboodle.com/reviews/what-warioware-can-teach-us-about-game-design</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/what-warioware-can-teach-us-about-game-design"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/26/1/AAAAAvP-E7YAAAAAACYfxA.jpg?v=1169693872000"/&gt;&lt;/a&gt;The story: Wario, realizing there is lots of money to be made in video games, decides to found his own game company. The resulting game: Play through a rapid-fire series...&lt;/p&gt;</description>
      <category>warioware games videogames</category>
      <pubDate>Mon, 04 Sep 2006 14:51:15 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/what-warioware-can-teach-us-about-game-design</guid>
    </item>
    <item>
      <title>Games Telling stories?[1]</title>
      <link>http://www.kaboodle.com/reviews/games-telling-stories-1</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/games-telling-stories-1"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/29/2/AAAAAl2qawIAAAAAACknpw.png?v=1169704180000"/&gt;&lt;/a&gt;As questions go, this is not a bad one: Do games tell stories? Answering this should tell us both how to study games and who should study them. The affirmative answer...&lt;/p&gt;</description>
      <category>videogames juul narratology ludology</category>
      <pubDate>Mon, 04 Sep 2006 14:44:23 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/games-telling-stories-1</guid>
    </item>
    <item>
      <title>The Game, the Player, the World: Looking for a Heart of Gameness</title>
      <link>http://www.kaboodle.com/reviews/the-game-the-player-the-world-looking-for-a-heart-of-gameness</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/the-game-the-player-the-world-looking-for-a-heart-of-gameness"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/28/d/AAAAAh8NGu4AAAAAACjRJQ.png?v=1169703008000"/&gt;&lt;/a&gt;The method I am applying here is to go through seven previous definitions of games, pick out their similarities and point to any modifications or clarifications needed...&lt;/p&gt;</description>
      <category>juul jesperjuul gameplayerworld levelup videogames</category>
      <pubDate>Mon, 04 Sep 2006 11:46:09 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/the-game-the-player-the-world-looking-for-a-heart-of-gameness</guid>
    </item>
    <item>
      <title>LUDOLOGY MEETS NARRATOLOGY: Similitude and differences between (video)games and...</title>
      <link>http://www.kaboodle.com/reviews/ludology-meets-narratology-similitude-and-differences-between-video-games-and-narrative.</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/ludology-meets-narratology-similitude-and-differences-between-video-games-and-narrative."&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/26/1/AAAAAjTnwSMAAAAAACYVgQ.png?v=1169693718000"/&gt;&lt;/a&gt;Our major problem is the actual situation of the study of traditional games: lack of clear definitions and theories; more functionalist approach rather than formalist;...&lt;/p&gt;</description>
      <category>ludology narratology frasca juul</category>
      <pubDate>Sun, 03 Sep 2006 14:49:10 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/ludology-meets-narratology-similitude-and-differences-between-video-games-and-narrative.</guid>
    </item>
    <item>
      <title>Overview: Survey Research</title>
      <link>http://www.kaboodle.com/reviews/overview-survey-research</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/overview-survey-research"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/5/e/AAAAAkrB69MAAAAAAAXrcg.png?v=1157210279000"/&gt;&lt;/a&gt;Surveys represent one of the most common types of quantitative, social science research. In survey research, the researcher selects a sample of respondents from a...&lt;/p&gt;</description>
      <category>survey reserach</category>
      <pubDate>Sat, 02 Sep 2006 08:17:58 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/overview-survey-research</guid>
    </item>
    <item>
      <title>Sections</title>
      <link>http://www.kaboodle.com/reviews/sections-94</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/sections-94"&gt;&lt;/a&gt;Jordan, Brigitte and Austin Henderson. 1995. "Interaction Analysis: Foundations and Practice." The Journal of the Learning Sciences, 4(1): 39-103. Last Updated by CM on...&lt;/p&gt;</description>
      <category>interviews ethnography</category>
      <pubDate>Sat, 02 Sep 2006 08:17:17 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/sections-94</guid>
    </item>
    <item>
      <title>Public Interest Anthropology at Penn</title>
      <link>http://www.kaboodle.com/reviews/public-interest-anthropology-at-penn</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/public-interest-anthropology-at-penn"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/5/e/AAAAAlMALmMAAAAAAAXrbw.png?v=1157210209000"/&gt;&lt;/a&gt;Methods How to Do Ethnographic Research: A Simplified Guide. The following section was authored by Barbara Hall and is intended to provide general, simplified information...&lt;/p&gt;</description>
      <category>anthropology</category>
      <pubDate>Sat, 02 Sep 2006 08:16:48 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/public-interest-anthropology-at-penn</guid>
    </item>
    <item>
      <title>August/September 2005 Volume 1, Issue 6</title>
      <link>http://www.kaboodle.com/reviews/august-september-2005-volume-1-issue-6</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/august-september-2005-volume-1-issue-6"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/27/3/AAAAAr7G5AIAAAAAACc4yA.png?v=1169697805000"/&gt;&lt;/a&gt;In this special issue of Innovate, we focus on the role of video game technology in current and future educational settings. Jim Gee opens the issue with a key question:...&lt;/p&gt;</description>
      <category>videogames learning education squire gee</category>
      <pubDate>Fri, 01 Sep 2006 14:08:53 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/august-september-2005-volume-1-issue-6</guid>
    </item>
    <item>
      <title>The Daedalus Gateway - The Psychology of MMORPGs</title>
      <link>http://www.kaboodle.com/reviews/the-daedalus-gateway--the-psychology-of-mmorpgs</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/the-daedalus-gateway--the-psychology-of-mmorpgs"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/26/d/AAAAAv5MJa8AAAAAACbVyA.jpg?v=1169696437000"/&gt;&lt;/a&gt;I surveyed MMORPG players for the first time in the Fall of 99. Since then, I've surveyed over 35,000 MMORPG players from most of the popular US MMORPGs. Over the past 5...&lt;/p&gt;</description>
      <category>daedalus nickyee online psychology mmo mmog mmorpg</category>
      <pubDate>Fri, 01 Sep 2006 13:59:42 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/the-daedalus-gateway--the-psychology-of-mmorpgs</guid>
    </item>
    <item>
      <title>HEARTS, CLUBS, DIAMONDS, SPADES: PLAYERS WHO SUIT MUDS</title>
      <link>http://www.kaboodle.com/reviews/hearts-clubs-diamonds-spades-players-who-suit-muds</link>
      <description>&lt;p&gt;&lt;a href="http://www.kaboodle.com/reviews/hearts-clubs-diamonds-spades-players-who-suit-muds"&gt;&lt;img align="left" border="0" src="http://www.kaboodle.com/hi/img/2/0/0/27/4/AAAAApGEWbMAAAAAACdDGw.png?v=1169697954000"/&gt;&lt;/a&gt;Most MUDs can trace their lineage directly back to Trubshaw's 1978 game (Bartle, 1990b; Burka, 1995) and, perhaps because of this heritage, the vast majority are regarded...&lt;/p&gt;</description>
      <category>bartle hearts clubs diamonds spades MUD videogames</category>
      <pubDate>Fri, 01 Sep 2006 13:51:58 PDT</pubDate>
      <guid isPermaLink="true">http://www.kaboodle.com/reviews/hearts-clubs-diamonds-spades-players-who-suit-muds</guid>
    </item>
  </channel>
</rss>

