See this at:
cove.org|
Added on 04/02/07
Flade (Flash Dynamics Engine) is an open source actionscript 2.0 library for simulating 2D physics using Verlet integration. It currently features rectangular, circular, & wheel primitives, spring & angular constraints, and surfaces composed of line...
See more
Flade (Flash Dynamics Engine) is an open source actionscript 2.0 library for simulating 2D physics using Verlet integration. It currently features rectangular, circular, & wheel primitives, spring & angular constraints, and surfaces composed of line segments, circles, & rectangles. It's designed primarily for games with a goal of speed and ease of use, and is MTASC -strict compatible. Flade is written and maintained by Alec Cove. The Flade project is now closed. Check out the new open source AS3 engine -- APE! 11-20-05: Flade 0.6 alpha is now available 11-13-05: Flade 0.6 alpha is in the works. Many improvements including new surfaces, primitives, improved API, & MTASC compatibility. 08-19-05: Flade 0.5 alpha released. Actionscript 2.0 port. 08-08-05: Flade 0.5 alpha is in development. AS2, and other improvements. 03-06-05: Release of flade alpha 0.4. 02-09-05: Initial release of flade alpha 0.3. Download the latest release:flade_06a.zip Please check here for new versions—I'm not... See less