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(11/08/11)
Attack early, attack often! That's the motto of the "Mystical Might" deck, which seeks to overwhelm your opponents with elusive-and illusory- creatures before they can mount a defense. ... The deck's Illusions are powerful fighters, but they have a...
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(11/08/11) Attack early, attack often! That's the motto of the "Mystical Might" deck, which seeks to overwhelm your opponents with elusive-and illusory- creatures before they can mount a defense. ... The deck's Illusions are powerful fighters, but they have a catch: If they ever become the target of a spell or ability (even by you), the magic that's keeping them intact will fail and they'll be put into the graveyard. That's where Lord of the Unreal comes in. Not only does this creature give your Illusions +1/+1 so they hit harder, but it also gives them hex proof, so your opponent isn't even allowed to target them! ... Once you have a small fighting force, you have a few options to keep your opponent off -balance. You can use counter spells, like Cancel, and temporary removal spells, like Unsummon and Oblivion Ring, to keep potential blockers off the battlefield while your army finishes the job. It doesn't take that many hits from 2-power creatures to knock your opponent all the way from 20 life... See less